having the first real primal urge to write in years and I can’t believe im returning to a blog of prompts I made when I was 13 and had so much more inspiration...how time flies
“You-! Give up?! You can’t give up!”
“I can do whatever I want and I want to give up.”
When you get the advice to “read more” to get better at writing, it’s not very concise and really sounds unhelpful after the third time you’ve heard it. So here, this is what you’re getting out of it (besides grammar or whatever):
I don’t mean flaws in character design, even though they possibly do. I mean the problems your characters SHOULD have. The problems they face in your story ie. villains, conflict, war, homophobic parents, not having a date to the big dance. Y’know…like a plot.
1. Your Characters Need to Make Decisions
This may sound obvious, but it isn’t always. The Problem™ isn’t just something your character has to go through that sucks—they should be faced with options, and have to make Active Decisions™ that affect the outcome of the story. This gives your characters agency—if they don’t have agency, if they don’t make decisions, your characters will be read as passive. Passive characters aren’t interesting.
2. These Choices Need To Be Hard
“Eighty percent dumbass, twenty percent dragon.”
tbh it’s really rude that the middle part of my wip hasn’t figured itself out yet
write for the audience you want, not the one you’re afraid of
“She generally gave herself very good advice, (though she very seldom followed it).”
— Lewis Carroll, Alice’s Adventures in Wonderland (via books-n-quotes)
Alright so if you’re a writer then you’ve probably familiarized yourself with plot…and the structure it provides to a novel. There are countless articles online on “how to plot a novel” or the like. Which is fantastic for you writers because it’s at a fingers reach from us. Not so great when there’s about…a billion ways one can go about plotting a novel. It can seem daunting and overwhelming and more important confusing!
I want to break down this massive task bit by bit. Starting with the very bare bones and working into more detailed parts. Making it more manageable.
Now, I know some of you might roll your eyes and say I know all there is to know about plot. I was you. I went into every workshop and craft class thinking the same thing. And yet, when I started plotting my recent WIP ( The Cost of Defeat ) I realized I didn’t know jack. I thought every story I ever wrote would adhere to my system of structure because of sheer will and blunt force. Yeah wrong.
It wasn’t until just recently I started diving into the structure ( because I like pretty diagrams and being organized way more than I should) that I discovered there are a lot of different Plot Structures out there. No one bothered to ever teach me let alone discuss these things. My mind was blown.
Some worked better for me than others. Some mesh better together than others. It’s all about experimenting and figuring out what works for you. And I’m hoping that this will also help others, or at least give a jumping off point. Now it’s not a whole list ( there’s a lot of elements that I could probably talk about by themselves) but it’s a good overview of the popular ones that reoccur a lot.
Nothing wrong with never being drunk (in fact, it’s probs a good thing) but it can be hard to write convincingly about alcohol if you’re not familiar with it, and I’ve read enough fics where 5 secs into reading I’m already cringing sooooo
Personally, it takes me (a small female occasional-drinker) either around 3 shots of any spirit, 2 large glasses of wine or 2.5 beer-like drinks within a short space of time to get over tipsy into drunk territory, and to be really drunk-drunk, a bottle of wine (3 or 4 glasses), or 5 shots should do it. BUT IT VARIES FROM PERSON TO PERSON
and I know like less than 3 people who actually enjoy the taste of any alcohol